First commit

This commit is contained in:
Christian Weimann
2025-01-10 05:24:41 +01:00
commit 18baf76eec
3 changed files with 342 additions and 0 deletions

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SceneMgr.js Normal file
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// Settings
const ITEMPREFIX = "System_StatefulScene";
const DEBOUNCETIME = 3000;
const LOGGER = "org.openhab.js.SceneMgr";
// Logging
const log = Java.type('org.slf4j.LoggerFactory').getLogger(LOGGER);
// Load dependencies
const { TimerMgr } = require('../utils');
const { ruleRegistry } = require('@runtime/RuleSupport');
const tm = new TimerMgr();
// Functions
class SceneMgr {
constructor() {
this.scenes = this.getScenes().reduce((accumulator, scene) => {
const sceneUID = scene.getUID();
accumulator[sceneUID] = new Scene(scene);
return accumulator;
}, {});
}
isSceneEnabled(sceneUID) {
try {
return rules.isEnabled(sceneUID);
} catch (e) {
return false;
}
}
purgeUnusedSceneSwitchItems() {
log.debug("Purge unused scene switch items");
for (const sceneSwitchItem of items.getItemsByTag("Stateful")) {
const ruleUID = sceneSwitchItem.name.split("_")[2];
if (!this.isSceneEnabled(ruleUID)) {
log.debug("Remove unused scene switch item " + sceneSwitchItem.name);
items.removeItem(sceneSwitchItem);
}
}
}
getScenes() {
const allRules = utils.javaSetToJsArray(ruleRegistry.getAll());
return allRules.filter(rule => {
const ruleTags = utils.javaSetToJsArray(rule.getTags());
const hasSceneTag = ruleTags.includes("Scene");
const hasStatefulTag = ruleTags.includes("Stateful");
const isEnabled = rules.isEnabled(rule.getUID());
return hasSceneTag && hasStatefulTag && isEnabled;
});
}
}
class Scene {
constructor(scene) {
this.scene = scene;
this.sceneUID = this.scene.getUID();
this.sceneName = this.scene.getName();
this.sceneSwitchItemName = ITEMPREFIX + "_" + this.sceneUID;
this.evaluationRuleUID = "SceneItems" + this.sceneUID;
if (!items[this.sceneSwitchItemName]) {
createSceneSwitchItem();
}
this.createSceneRules();
}
createSceneSwitchItem() {
log.info(`Creating scene switch for ${this.sceneSwitchItemName}`);
items.addItem({
name: this.sceneSwitchItemName,
type: 'Switch',
label: `Switch for stateful scene ${this.sceneName}`,
tags: ['Stateful', 'Control']
});
}
createSceneRules() {
rules.JSRule({
name: "Switch rule for stateful scene " + this.sceneName,
description: "Scene switch for " + this.sceneName + " received command",
triggers: [triggers.ItemCommandTrigger(this.sceneSwitchItemName)],
execute: (event) => {
this.switchScene(event.receivedCommand);
},
id: "StatefulSwitch" + this.sceneUID,
overwrite: true
});
rules.JSRule({
name: "Evaluation rule for stateful scene " + this.sceneName,
description: "Evaluate stateful scene " + this.sceneName + " if scene items have changed",
triggers: this.getSceneItems().map(itemName => triggers.ItemStateChangeTrigger(itemName)),
execute: () => {
this.evaluateScene();
},
id: this.evaluationRuleUID,
overwrite: true
});
this.disableEvaluationRule();
}
disableEvaluationRule() {
// Log the action using template literals for cleaner string interpolation
log.debug(`Disable evaluation rule for scene ${this.sceneName}`);
// Disable the evaluation rule by setting its enabled state to false
rules.setEnabled(this.evaluationRuleUID, false);
}
enableEvaluationRule() {
// Log the action using template literals for better readability
log.info(`Enable evaluation rule for scene ${this.sceneName}`);
// Enable the evaluation rule by setting its enabled state to true
rules.setEnabled(this.evaluationRuleUID, true);
}
evaluateScene() {
const sceneUID = this.scene.getUID();
const sceneName = this.scene.getName();
const timerUID = "EvaluateScene_" + sceneUID;
const sceneSwitchItemName = ITEMPREFIX + "_" + sceneUID;
const evaluate = () => {
log.info(`Evaluate scene ${sceneName}`);
const scenceConfig = this.getSceneConfig();
let conditionsFailed = false;
for (const [itemName, targetState] of Object.entries(scenceConfig)) {
const itemType = items[itemName].type;
const currentState = (itemType === "Dimmer" || itemType === "Number")
? Math.round(items[itemName].numericState)
: items[itemName].state;
if (currentState == targetState) {
log.info("Compare " + itemName + " (type: " + itemType + ") with currenState " + currentState + " and targetState " + targetState + " successfull");
} else {
log.info("Compare " + itemName + " (type: " + itemType + ") with currenState " + currentState + " and targetState " + targetState + " failed");
conditionsFailed = true;
break;
}
}
if (conditionsFailed) {
log.info(`Switch off sceneSwitch for scene ${sceneName} because conditions failed`);
items[sceneSwitchItemName].postUpdate("OFF");
this.disableEvaluationRule();
}
};
if (items[sceneSwitchItemName].state === "OFF") {
log.info(`Skip evaluation of scene ${sceneName} because scene is off`);
return;
}
const timeout = time.ZonedDateTime.now().plusNanos(DEBOUNCETIME * 1000000);
if (tm.hasTimer(timerUID) && tm.isActive(timerUID)) {
log.info(`Skip evaluation of scene ${sceneName} as evaluation function is already running. Reschedule timer`);
tm.reschedule(timerUID, timeout);
} else {
log.info(`Create timer to evaluate scene ${sceneName}`);
tm.create(timerUID, timeout, evaluate);
}
}
getSceneItems() {
// Retrieve scene configuration and return its keys as an array
return Object.keys(this.getSceneConfig());
}
getSceneConfig() {
log.debug(`Get configuration for scene ${this.sceneName}`);
const sceneConfig = {};
for (const action of this.scene.getActions()) {
const actionConfig = utils.javaMapToJsMap(action.getConfiguration());
sceneConfig[actionConfig.get("itemName")] = actionConfig.get("command");
}
return sceneConfig;
}
hasRestoreEnabled() {
const ruleTags = utils.javaSetToJsArray(this.scene.getTags());
const hasRestoreTag = ruleTags.includes("Restore");
return hasRestoreTag;
}
switchScene(switchCommand) {
log.info("Scene " + this.sceneName + " received command " + switchCommand);
switch(switchCommand) {
case "ON":
log.info("Activate scene " + this.sceneName);
if (this.hasRestoreEnabled()) {
log.info("Restore is enabled")
this.switchedOn = time.ZonedDateTime.now();
}
rules.runRule(this.sceneUID);
java.lang.Thread.sleep(2500);
this.enableEvaluationRule();
break;
case "OFF":
log.info("Deactivate scene " + this.sceneName);
if (this.hasRestoreEnabled()) {
log.info("Restore is enabled");
let timestamp = this.switchedOn.minusNanos(DEBOUNCETIME * 1000000)
for (const sceneItem of this.getSceneItems()) {
let historicSceneItem = items[sceneItem].persistence.persistedState(timestamp);
let historicSceneItemState = historicSceneItem.state
items[sceneItem].sendCommandIfDifferent(historicSceneItemState);
}
}
this.disableEvaluationRule();
break;
}
}
}
// Load script
const sm = new SceneMgr();
// Unload script
require('@runtime').lifecycleTracker.addDisposeHook(() => {
log.info('Deinitialization of SceneMgr.js');
sm.purgeUnusedSceneSwitchItems();
tm.cancelAll();
});

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utils/TimerMgr.js Normal file
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// Logging
console.loggerName = "org.openhab.js.utils.TimerMgr";
console.log("Loading utils.TimerMgr");
class TimerMgr {
#timers = new Object();
constructor() {
console.info('Initialization of TimerMgr helper class');
}
create(id, timeout, func) {
console.log("Create timer with id " + id);
this.#timers[id] = actions.ScriptExecution.createTimer(id, timeout, func);
}
cancel(identifier) {
// Return if no timer with the respactive identifier is available
if (!this.#timers.hasOwnProperty(identifier)) {
console.log(`No timer with identifier ${identifier} available to cancel`);
return false;
}
// Check if timer is active
if (!this.#timers[identifier].isActive()) {
console.log(`Timer with identifier ${identifier} not running. Cancel anyway`);
} else {
console.log(`Cancel timer with identifier ${identifier}`);
}
// Cancel timer
this.#timers[identifier].cancel();
delete this.#timers[identifier];
}
hasTimer(id) {
return this.#timers.hasOwnProperty(id);
}
isActive(identifier) {
return this.#timers[identifier].isActive();
}
cancelAll() {
// Fetch timers
let timers = Object.keys(this.#timers);
// Return if no timers available
if (timers.length == 0) {
console.log('No timers available to cancel');
return false;
}
// Cancel all timers
for (let timer of timers) {
this.cancel(timer);
}
}
reschedule(id, timeout) {
this.#timers[id].reschedule(timeout);
}
}
function getTimerMgr () {
return new TimerMgr();
}
module.exports = {
TimerMgr,
getTimerMgr
};

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utils/index.js Normal file
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// Logging
console.loggerName = "org.openhab.js.utils";
console.log("Loading utils");
module.exports = {
get TimerMgr() { return require('./TimerMgr.js').getTimerMgr; }
}